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Having been inspired by 1986 “The New New Product Development Game” article written by Takeuchi and Nonaka, that compared the new product management approach to a rugby scrum where the team tries to work together in a short effort, Ken Schwaber and Jeff Sutherland first proposed the concept of Scrum in 1995 at the OOSPLA (Object-Oriented Programming, Systems, Languages & Applications) conference. Having tested the framework at the Easel Corporation for 2 years prior, Schwaber and Sutherland’s paper, titled “The Scrum Development Process”, is commonly regarded as the first presentation of the framework in the public domain.
In 2001, the Agile manifesto was drafted by Schwaber, Southerland, and 15 of their colleagues - this delineated the innovative and radical Agile approach to software development, that deviated away from the longitudinal process that had dominated software development up until this point. Schwaber and Beedle wrote the first Scrum book, titled “Agile Software Development in Scrum”, that communicated the fundamentals of the framework in practice. There are a number of different theories of how Scrum Training was formed and conflicting information regarding who invented the framework, however Beedle himself declared that he acquired his knowledge of Scrum from Sutherland and was therefore not a founder.
Scrum is now considered to be the most successful and popular Agile framework and has undertaken many gradual incremental improvements throughout its 21-year lifecycle. Mike Cohn’s development of the ‘user stories’ tool enabled client-oriented project goals to be adhered to, whilst simultaneously measuring product quality and work quantity. All Scrum developments have contributed to the framework’s current lauded and popular state - Scrum has been used across a plethora of different industries, not just software development, displaying its versatility.