3DS Max Training Course Outline
Module 1: Introduction to 3DS Max
Module 2: 3D in production workflows and process overview
- Modelling
- Materials
- Animation
- rendering
Module 3: 3DS max Interface
Module 4: Creating objects: primitives such as boxes
Module 5: 3D objects from 2D shapes: 3D text, extrusions
Module 6: Transforms
Module 7: Managing objects
Module 8: What are materials and maps?
Module 9: Adding and animating lights and cameras
Module 10: Rendering
Module 11: More complex objects: modifiers
Module 12: Booleans and compound objects
Module 13: Introduction to polygon modelling
- Vertex,
- Edge
- Poly sub-objects
Module 14: More complex materials: UVW coordinates
Module 15: Keyframe animation
Module 16: Rendering animation sequences
Module 17: Editing and compositing animation footage