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Animation and Design Training

Online Instructor-led (1 days)

Classroom (1 days)

Online Self-paced (8 hours)

Articulate Storyline Masterclass Course Outline

This one-day course is divided into four sections, and each has its own aims and objectives. The first section shall provide an introduction and overview, alongside skills such as a preview of project, slide and story view, new projects, the various templates, and how to save a project. The second section shall detail scenes and slides. Specifically, the opening and closing of slides and the properties of slides. Also, working with text like adding and editing of text boxes. Graphics and arrangement of objects shall be the concern of the third section. The last section is about triggers and actions, such as buttons, checkbox, and radio buttons. It also includes screen recordings.

Below is a more thorough course outline:

  • Module 1: Understanding the Storyline
  • Module 2: Creating New Projects
  • Module 3: Working with Slides
  • Module 4: Working with Text
  • Module 5: Graphics
  • Module 6: Arrangement of Objects
  • Module 7: Actions and Triggers
  • Module 8: Screen Recordings
  • Module 9: Player and Publishing

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Who should attend this Articulate Training Course?

This course is for beginners, and could also be beneficial for trainers, instructional designers, and organisational development practitioners.

Prerequisites

No prerequisites are required for this course.

Articulate Storyline Masterclass Course Overview 

Articulate Storyline is the number one software choice for building and creating interactive eLearning courses. Storyline is unique as it permits users with all ranges of expertise to use the software.

The Articulate Storyline Training Masterclass shall cover the basics and provide delegates with the necessary skills to proficiently manoeuvre their way around Articulate Storyline.  

Our course shall provide hands-on training that covers all that is needed to know to hit the ground running and build innovative, innovative e-learning programs. Specifically, this condensed and concise course aims to equip delegates with how to plan a course effectively, blend content seamlessly, build customer interactions, create advanced communications, create queries and quizzes, and publish playback on a plethora of devices.

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What's included in this Articulate Training Course?

  • Delegate pack consisting of course notes and exercises
  • Manual
  • Experienced Instructor
  • Refreshments

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Online Instructor-led (1 days)

Classroom (1 days)

Online Self-paced (8 hours)

Animation Masterclass Course Outline

  • Animation Introduction
  • Drawing Tools
  • Using Flash
  • Design Techniques
  • Creating a Theme
  • Error Recovery
  • Physics and Motion
  • Forces and Motion
  • Friction and Drag
  • Animation Software
  • X, Y, and Z
  • Different Frame Rates
  • Keyframes and Layers
  • Text
  • Transformations
  • Video
  • Sound
  • Management
  • Creating Simple Animations
  • Vector Graphics
  • Animation Paths
  • Pivots and Rotation
  • Timing
  • Animating Cycles 

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Who should attend this Animation Training Course?

This Animation training course is designed for those interested in learning about animation. Designers, Web Designers, and Print Designers would benefit from this Masterclass.

Prerequisites

There are no prerequisites for this training course, hence anyone can attend. No prior knowledge or experience is required.

Animation Masterclass Course Overview

This 1-day Animation Masterclass is a concise course, which will enable delegates to implement the skills they learn immediately. Delegates will engage in a series of practical exercises that will provide them with a detailed understanding of the main components of animation. Delegates will begin by learning the basics before gradually being introduced to more animation features.

By the end of this Animation Masterclass, delegates will know how to use animation programs and software and will be able to create their own short animations by adopting the techniques acquired. 

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What's Included in this Animation Training Course?

  • Delegate pack consisting of course notes and exercises
  • Manual
  • Experienced Instructor
  • Refreshments

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Online Instructor-led (1 days)

Classroom (1 days)

Online Self-paced (8 hours)

Maxon Cinema 4D Masterclass Outline

This course covers the following topics:

The basics of Maxon Cinema 4D

  • Navigating the interface
  • Customising the workspace
  • Setting up a project

Modelling Objects

  • Modelling basics
  • NURBS
  • Splines
  • Polygon tools
  • Importing paths from Adobe Illustrator

Adding Textures

  • Choosing the correct file format
  • Choosing materials
  • Using shaders
  • Reflection and transparency effects

Animation

  • Animation basics
  • Using keyframes
  • Camera animations
  • Creating motion paths

Rendering Your Model

  • Customising lighting and shadows
  • Choosing rendering settings

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Who should attend this Maxon Cinema Training Course?

The course is aimed at any user looking to learn 3D and add Maxon Cinema 4D to their range of industry skills.

Prerequisites

As this course is aimed at everybody, there are no prerequisites. Some familiarity with Maxon Cinema 4D will be a bonus, however.

Maxon Cinema 4D Masterclass Overview

This 1-day masterclass in Maxon Cinema 4D provides a comprehensive understanding of how to use the primary features of this powerful tool for 3D artists. This intensive classroom course will quickly get you up to speed with using Cinema 4D to create incredible looking 3D models. You will learn how to navigate the program’s interface, as well as how to create basic models using shapes, polygons, and textures. You will also learn how the software can integrate with several Adobe products.

The course focuses on the fully featured Studio version but can be customised to suit other editions such as Cinema 4D Broadcast, Visualise and Prime.

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What's included in this Maxon Cinema Training Course?

  • Delegate pack consisting of course notes and exercises
  • Manual
  • Experienced Instructor
  • Refreshments

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Online Instructor-led (2 days)

Classroom (2 days)

Online Self-paced (16 hours)

CorelDRAW Training Course Outline

Introduction to CorelDRAW

  • Installing CorelDRAW Graphics Suite 2019
  • Basics of CorelDRAW
    • Vector Graphics and Bitmaps
    • Starting and Opening Drawings
    • Previewing Drawings
    • Viewing Modes
    • Saving and Closing Drawings
  • CorelDRAW Workspace
  • Creative Tools and Content
  • Touchscreen and Wheel Devices

Lines, Shapes, and Outlines

  • Lines, Outlines, and Brushstrokes
  • Shapes and Shape Objects
  • Symmetrical Drawing

Working with Objects, Symbols, and Layers

  • Introduction to Objects
  • Linking and Embedding Objects
  • Layers and Symbols
  • Managing and Tracking Projects

Colour, Fills, and Transparencies

  • Colour
    • Colour Models and Depth
    • Choosing Colours
    • Creating and Editing Colour Palettes
  • Fills
    • Uniform Fills and Fountain Fills
    • Vector and Bitmap Pattern Fills
    • Texture, PostScript, and Mesh Fills
  • Object Transparency
  • Managing Colours

Exploring Special Effects

  • Lenses
  • Adding 3D Effects
  • Mosaics

Working with Text

  • Adding and Manipulating Text
  • Formatting Text
  • Managing Fonts
  • Writing Tools

Templates and Styles

  • Templates
    • Using and Finding Templates
    • Managing Templates
    • Creating and Editing Templates
  • Introducing Styles and Style Sets
    • Creating, Applying, and Editing Styles and Style Sets
    • Managing Default Object Properties
    • Importing and Exporting Style Sheets
  • Colour Styles
    • Creating and Applying Colour Styles
    • Editing and Viewing Colour Styles
    • Exporting and Importing Colour Styles

Pages and Layout

  • Pages and Layout Tools
    • Page Layout and Background
    • Adding and Deleting Pages
    • Rulers
    • Document Grid and Pixel Grid
  • Tables
    • Adding Tables
    • Selecting, Moving, and Navigating Table Components
    • Inserting and Deleting Table Rows and Columns
    • Formatting Tables and Cells
    • Converting Tables to Text

Introduction to Bitmaps

  • Working with Bitmaps
    • Converting Vector Graphics to Bitmaps
    • Importing and Cropping Bitmaps
    • Bitmap Dimensions and Resolution
    • Straightening Bitmaps
    • Image Adjustment Lab
    • Adjusting Colour and Tone
    • Tone Curve Filter
  • Special Effects Categories
  • Bitmap Colour Modes
  • Introducing Trace
    • RAW Camera Files

Web Graphics

File Formats

  • Importing and Exporting Files
  • Exporting to PDF
  • Supported File Formats

Customising and Automating

  • Setting Basic Preferences
  • Customising CorelDRAW
  • Using Macros and Scripts for Automating Tasks

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Prerequisites

There are no formal prerequisites for attending this course.

Audience

Anyone interested in learning CorelDRAW from scratch can attend this course. This course is well-suited for graphic designers.

CorelDRAW Training Course Overview

Graphic designing software’s are, for sure an aid for creators. This ideal mix of technology and art have created a hike in the business. CorelDRAW is one of the best vector-based software in the industry. It is a vector graphics editor used for creating vector illustrations, web graphics, logos, etc. CorelDRAW has many advanced tools that can be used for creating artwork or professional projects. It offers reliability and has a user-friendly interface with accessible features.

The Knowledge Academy’s CorelDRAW training course delivers a detailed understanding of CorelDRAW and its components. Delegates will learn about the basic features of CorelDRAW, including vector graphics, bitmaps, and drawings and gain a thorough understanding of the CorelDRAW workspace. Delegates will also become familiarised with lines, outlines, brushstrokes, shapes, and symmetrical drawings.

During this 2-day course, delegates will be equipped with the skills required to add objects and layers, create, and edit colour palettes, and make use of object transparency. Delegates will learn to add special effects, add text, and utilise templates and styles. Adding tables, formatting tables and cells, working with bitmaps, and creating web graphics are also a significant part of this training.

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  • Delegate pack consisting of course notes and exercises
  • Manual
  • Experienced Instructor
  • Refreshments

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Online Instructor-led (2 days)

Classroom (2 days)

Online Self-paced (16 hours)

GIMP Training Course Outline

Introduction to GIMP

  • What is GIMP?
  • Features and Capabilities
  • Basic Concepts
  • Main Windows
  • Overview of Undoing
  • Drawing Straight Lines

Getting Images Into GIMP

  • Image Types
  • Create New Files
  • Opening Files

Getting Images Out of GIMP

  • Overview of Files
  • Prepare Images for the Web

Painting with GIMP

  • Create and Use Selection
  • Define QuickMask and Paths
  • Adding New Brushes
  • GIH Dialog Box
  • Gradients and Patterns
  • Palettes and Presets
  • Drawing Simple Objects

Introduction to Text Management

  • Test Area
  • Managing Text Layer
  • Text Toolbox
  • Text Context Menu
  • Embellishing Text
  • Adding Fonts

Enhancing Photographs

  • Improving Composition and Colours
  • Adjusting Sharpness
  • Removing Unwanted Objects from an Image
  • Saving Results

Enriching GIMP

  • Preferences Dialog
  • Grids and Guides
  • Rendering a Grid
  • Create Shortcuts to Menu Functions
  • Customise Splash Screen

Working with Scripting

  • Plugins
  • Using Script-Fu Scripts

Introduction to Tools and Dialogs

  • Toolbox
  • Selection Tools
  • Paint Tools
  • Transform Tools
  • Define Dialogs
  • Image Structure Related Dialogs
  • Image Content and Management Related Dialogs

Exploring Menus

  • Introduction to Menus
  • File and Edit Menu
  • Select and View Menu
  • Image and Layer Menu
  • Colours and Tools Menu
  • Filters Menu

Working with Filters

  • Define Filters
  • Blur Filters
  • Enhance and Distort Filters
  • Light and Shadow Filters
  • Noise Filters
  • Edge-Detect Filters
  • Generic and Combine Filters
  • Artistic and Decor Filters
  • Map, Web, and Animation Filters

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Prerequisites

There are no prerequisites to attend this course.

Audience

Anyone interested in learning the working of GIMP and how to use various GIMP tools can attend this course.

GIMP Training​ Course Overview

GIMP (GNU Image Manipulation Program) is a program allowing users to change and manipulate images. It is a freely distributed software program used for image retouching, composition, and authoring. GIMP has numerous capabilities, and it can be used as an online batch processing system, a simple paint program, a mass production image renderer, an expert quality photo retouching program, an image format converter, etc. This GIMP training course is designed to equip delegates with comprehensive knowledge on the working of GIMP.

In this 2-day training, delegates will get an understanding of basic concepts of GIMP as well as its features and capabilities. Delegates will learn how to create and use selection, add new brushes, and draw simple objects. They will also learn how to enhance photographs by improving the composition and colours.

During this training, delegates will be equipped with the knowledge of how to create shortcuts to menu functions and customise splash screen. In addition, they will be familiarised with scripting, tools, and dialogs. Post completion of this training, delegates will be able to work with different menus and filters.

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  • Delegate pack consisting of course notes and exercises
  • Manual
  • Experienced Instructor
  • Refreshments

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Online Instructor-led (1 days)

Classroom (1 days)

Online Self-paced (8 hours)

Introduction to QuarkXPress​ Course Outline

QuarkXPress User Interface

  • Define QuarkXPress
  • Introduction to Tools
  • Menus and Context Menus
  • Palettes
  • Layout Controls
  • View and View Sets

Projects and Layouts

  • Working with Projects
  • Working with Layouts and Guides
  • Undoing and Redoing Actions

Introduction to Content Variables

  • Edit Content Variables
  • Create Custom Content Variable
  • Insert Content Variable

Boxes, Lines, and Tables

  • Understanding Items and Content
  • Basics of Handles
  • Boxes and Lines
  • Manipulating Items
  • Working with Callouts and Tables

Text and Typography

  • Editing, Importing, and Exporting Text
  • Working with Footnotes and Endnotes
  • Applying Character and Paragraph Attributes
  • Text Shading
  • Control Kerning, Hyphenation, Justification, and Tracking
  • Working with Style Sheets and Conditional Styles
  • Bullets and Numbering
  • Position Text in Text Boxes
  • Using Text Runaround and Anchored Boxes
  • OpenType Styles
  • Working with Design Grid and Rubi Text
  • Introduction to Hanging Characters
  • Mojigumi Sets and Classes
  • Hyperlinks

Introduction to Pictures

  • Working with Pictures
  • Clipping Paths
  • Alpha Masks
  • PSD Pictures

Colour, Opacity, and Drop Shadows

  • Working with Colours and Opacity
  • Colour Management
  • Drop Shadows

Custom Bleeds and Item Styles

  • Use Custom Bleeds
  • Use Clips at Bleed Edge
  • Use Item Style Palette
  • Create Item Style

Document Construction

  • Use Automatic Page Numbering
  • Working with Master Pages
  • Layers, Lists, Indexes, Books, and Libraries
  • Guides Palette

Output

  • Print Layouts
  • Export Layouts
  • Output Styles and Trapping

Collaboration and Single-Sourcing

  • Working with Shared Content
  • Composition Zones
  • Placing a Composition Zones Item

Introduction to Notes and Redline

  • Create Notes
  • Working with Notes
  • Track Changes
  • Accept and Reject Changes

Understanding Job Jackets

  • Introduction to Job Jackets
  • Exploring Job Jackets and Job Tickets
  • Job Jacket File
  • Working with Resources and Layout Specifications
  • Rules and Rule Sets

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Prerequisites

There are no prerequisites to attend this course.

Audience

Anyone interested in to have a working knowledge of QuarkXPress can attend this course.

Introduction to QuarkXPress​ Course Overview

This Introduction to QuarkXPress training will teach delegates how to use this desktop publishing software to create and edit complicated page layouts in a WYSIWYG environment. Delegates will learn how to create a project from an IDML file and export layouts and projects. This course will provide knowledge of how to create hanging character classes and sets.

During this 1-day course, delegates will be equipped with a comprehensive knowledge of character mapping for legacy projects. Delegates will become familiarised with the working of design grids, Rubi text, anchored boxes, and OpenType styles. Delegates will learn how to create clipping paths and then how to create special effects with that clipping path. Before course completion, delegates will get an understanding of the working of shared content and composition zones.

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  • Delegate pack consisting of course notes and exercises
  • Manual
  • Experienced Instructor

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Online Instructor-led (1 days)

Classroom (1 days)

Online Self-paced (8 hours)

Inkscape Training Course Outline

Introduction to Inkscape

  • Panning the Canvas
  • Zooming In or Out
  • Inkscape Tools
  • Create and Manage Documents
  • Create Shapes
  • Moving, Scaling, and Rotating
  • Transforming by Keys
  • Multiple Selections
  • Grouping
  • Fill and Stroke
  • Duplication, Alignment, and Distribution
  • Z-Order
  • Selecting Under and Dragging Selected

Working with Shapes

  • Rectangles
  • Ellipses
  • Stars
  • Spirals

Advanced Concepts of Inkscape

  • Pasting Techniques
  • Draw Freehand and Regular Paths
  • Edit Paths
  • Subpaths and Combining
  • Converting to Path
  • Boolean Operations
  • Inset and Outset
  • Simplification
  • Create Text

Overview of Tracing

  • Tracing Bitmaps
  • Tracing Pixel Art

Introduction to Calligraphy

  • Hardware
  • Calligraphy Tool Options
  • Width and Thinning
  • Angle and Fixation
  • Tremor
  • Wiggle and Mass

Introduction to Interpolate

  • Interpolation Between Two Identical and Different Paths
  • Interpolation Method
  • Exponent
  • Interpolate Style
  • Using Interpolate to Fake Irregular-Shaped Gradients

Exploring Elements of Design

  • Elements of Design
  • Principles of Design

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Prerequisites

There are no prerequisites to attend this course.

Audience

Anyone interested in learning how to create two-dimensional scalable vector graphics can attend this course.

Inkscape Training Course Overview

Inkscape is an open-source application to create two-dimensional scalable vector graphics. It is used for an extensive range of computer graphic tasks. Inkscape can be used to make logos. Web graphics, diagrams, logos, and paper scrapbooking. Inkscape is like Corel, Draw, Adobe Illustrator, Freehand, etc. but it uses scalable vector graphics (SVG)-an open XML-bases W3C standard as the native format.

The Knowledge Academy’s Inkscape Training is designed to provide a comprehensive knowledge of the working of Inkscape. Delegates will learn how to create and manage documents and shapes. They will get an understanding of how to work with different shapes like rectangles, ellipses, stars, and spirals. In addition, they will become familiarised with advanced concepts of Inkscape - pasting techniques, boolean operations, and inset and outset.

In this 1-day training course, delegates will learn how to trace bitmaps and pixel art. Delegates will be equipped with the knowledge of calligraphy and its various tool options. Furthermore, delegates will be introduced to the interpolation between two identical and different paths. On course completion, delegates will be able to use interpolate to fake irregular-shaped gradients.

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  • Delegate pack consisting of course notes and exercises
  • Manual
  • Experienced Instructor
  • Refreshments

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Online Instructor-led (1 days)

Classroom (1 days)

Online Self-paced (8 hours)

Logo Design Training Course Outline

Introduction to Logo

  • What is Logo?
  • Importance of Logo
  • Using Logo
  • Terms and Concept of Logo Design

Types of Logo Design

  • Wordmark Logos
  • Textual Iconic Logos
  • Combined Logos
  • Enclosure Logos
  • Iconic Logos

Elements of Iconic Design

  • Make it Simple and Relevant
  • Incorporate Tradition
  • Aim for Distinction
  • Commit to Memory
  • Focus on One Thing

Laying the Groundwork

  • Getting Preliminary Information
  • Give Client Time and Space
  • Assembling Design Brief
  • Mission and Objectives
  • Field Research
  • Bringing Client Discussion Details to Life

Pricing Design

  • Design Pricing Formula
  • Hourly Rates or Set Fees
  • Handling Print Costs
  • Receipt of Down Payment
  • Money Exchange
  • Spec Work

From Pencil to PDF

  • Mind-Mapping
  • Fundamental Necessity of Sketchpad
  • Tenth Commandment
  • Pinning Map
  • Photoshop

Art of Conversation

  • Dealing with Decision Maker
  • Conspire to Help
  • Avoid Intermediation
  • Take Control
  • Keep Committee Involved

Staying Motivated

  • Be Always Ahead
  • Show Relentless Desire
  • Do Not Overwork Yourself
  • Deadline Looming
  • Improve Communication
  • Manage Expectations
  • Always Design
  • Follow Your Bliss

Logo Design Tips

  • Ask Questions to Clients
  • Understand Print Cost
  • Use Sketchpad
  • Work in Black and White
  • Be Consistent
  • Aid Recognition
  • Test Different Sizes
  • Trademark Your Design
  • Two-Way Process

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Prerequisites

There are no specific requirements to attend this course.

Audience

Anyone who is interested in learning the logo design and is in the business of logo design can attend this course.

Logo Design Training​ Course Overview

A Logo is a symbol unique to an individual, brand, company, or business. It is a design symbolising an organisation and is used for its advertising material, letterhead, etc. A good logo stands out and provides information to customers about the company. Logo design identifies in its simplest form using a typographic solution, a logo mark, or a mixture of both.

The Knowledge Academy’s Logo Design Training course is designed to equip delegates with the knowledge of how to create high-quality and beautiful logos. Delegates will learn the whole logo design process from scratch to finish. They will get an understanding of several types of logo designs that can be used, such as wordmark, textual iconic, combined, and enclosure logos. Delegates will learn about elements of the iconic logo design.

In this 1-day course, delegates will get an insight into the lucrative industry of logo design. Delegates will acquire the art of conversation by designing distinct, relevant, and memorable logo designs. In addition, they will get an understanding of tips to be followed while designing a logo. After attending this course, delegates will be able to design awe-inspiring, stunning logos.

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  • Delegate pack consisting of course notes and exercises
  • Manual
  • Experienced Instructor

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Online Instructor-led (1 days)

Classroom (1 days)

Online Self-paced (8 hours)

Sketchbook Essential Training Course Outline

Module 1: Get Started with Sketchbook

  • Introduction to Sketchbook
  • Advantages of Digital Sketching

Module 2: Learning the Interface and Tools

  • Interface Overview
  • Exploring the File and Edit Menus
  • Exploring the Image Menu
  • Exploring the Window and Help Menus

Module 3: Working with Colours in Sketchbook Pro

  • Working with the Colour and Brush Pucks
  • Understanding the Colour Editor
  • Introducing Copic Markers
  • Utilizing the Copic Library

Module 4: Understanding Brushes and their Properties

  • Brush Palette Fundamentals
  • Modifying Brush Properties
  • Workflow with Synthetic Brushes

Module 5: Working with Layers

  • Understanding Layers
  • New Layer Functions

Module 6: Learning the Interface: The Toolbar and The Lagoon

  • Introducing Transform and Select
  • Manipulating with Transform, Distort, and Flood Fill
  • Working with Crop and Adding Text
  • The Ruler, Ellipse, and French Curves Tools
  • Creating Perspective
  • Working with Symmetry
  • Utilizing the Steady Stroke and Shape Tools
  • Sketching the Vehicle Wheel
  • Understanding the Lagoon

Module 7: Customising Sketchbook

  • Creating do-it-yourself Brushes
  • Working with Brush Sets
  • Shading an F1 Wheel
  • Creating Custom Icons

Module 8: A Typical Workflow

  • Shading a Vehicle Body
  • Shading using Grayscale

Module 9: Blend Modes and Exporting Images

  • Introducing Blend Modes
  • Darken Options
  • Lighten Options
  • Contrast Blend Modes
  • Colour Blend Modes
  • Glow and Soft Glow
  • Correcting a Dark Image
  • Exporting a Finished Rendering

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Prerequisites

There are no formal prerequisites for this course.

Audience

This course is for Mechanical Engineers, Designers and IT professionals who wants to learn about Sketchbook.

Sketchbook Essential Training Course Overview

Sketchbook is a painting and drawing app. It is raster graphic software application intended for expressive drawing and sketching. This course describes how to use sketchbook and create exciting digital sketches and renderings. Delegates will get familiarised with sketchbook interface and its tools. They will gain an understanding of working with colours in sketchbook. This course explains brushes and its properties including its fundamentals, modifying brushes properties and workflow with synthetic brushes.

This course describes working of layers. Delegates will learn about cropping, translating, transforming, and distorting. They will also about curves and straight lines.

After attending this one-day course, delegates will be proficient in digital sketching.

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  • Delegate pack consisting of course notes and exercises
  • Manual
  • Experienced Instructor

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Online Instructor-led (1 days)

Classroom (1 days)

Online Self-paced (8 hours)

Design Patterns Training Course Outline

Introduction to Design Patterns

  • Introduction to Design Patterns
  • Design Patterns using well defined UML Diagrams
  • Understand concepts inheritance, Polymorphism, interface, and Different Member Field Attributes
  • Importance of Design patterns
  • Introduction to different Classes of Design Patterns
  • Implementing of DAO and Factory Pattern

Creational Design Patterns

  • Understand the Abstract Factory
  • Importance of builder and factory
  • Learn about the Prototype, Object Pool and Singleton

Structural Design Patterns

  • Importance of adapter, bridge in designing
  • Understand the concepts of composite, decorator and façade
  • Role of flyweight, MVC, front controller
  • Learn about the proxy and module

Behavioral Design Patterns 

  • Understand about the chain of responsibility
  • Importance of command, Iterator and Mediator
  • Role of strategy, template method, observe and visitor

Concurrency Design Patterns

  • Learn about the active and monitor objects
  • Importance of half sync and followers
  • Understand about the thread-specific storage scheduler and thread pool

Anti-Patterns

  • Understand about the software Design Anti Patterns
  • Overview of Management Anti Patterns
  • Learn about the Software Development Anti Patterns

Refactoring

  • Understand the compose methods
  • Role of the Move Features between Objects
  • Learn about organising data, conditional expressions simplifications
  • Understand the simplifying methods and generalization

Project and Retrospection

  • Learn about the Iterator Pattern and Abstract Factory
  • Understand the concept of Observe Design Pattern

After attending, delegates will be able to:

  • Learn how to address user interface issues using Design Pattern
  • Apply design principles such as least knowledge, dependency inversion and opened- closed
  • Identify the appropriate design pattern for a given application design problem
  • Apply the model-view-controller architectural pattern
  • Use behavioural patterns and more

At the end of this course, delegates will know the latest principles such as SRP, IS, OCP, LSP, and DI as well as will be able to handle the issue in case of incorrect design patterns.

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Prerequisites

There are no perquisites for this course. However, a basic knowledge of the Object-Oriented Programming concepts will be beneficial for delegates.

Audience

This course is ideal for anyone interested to improve the creation of better designs of software projects. However, Architects and Software Programmers will get more benefit by attending this course.

Design Patterns Training Course Overview

Holding knowledge of Designing Patterns will undoubtedly help you to become a better Developer or Programmer because Design Pattern offers many ways to handle a frequent problem while building an application.

In this 1-day Design Patterns course, delegates will learn many topics which will help them to face and solve common problems which they will face while creating an application. Firstly delegates will learn the fundamentals of Design Patterns, before moving onto an advanced topics such as creational Design Patterns, structural - behavioural and concurrency Design Patterns, the role of flyweight, MVC, front controller, the role of strategy, template method, observe and visitor, Anti-Patterns, Refactoring, and more.

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  • Delegate pack consisting of course notes and exercises
  • Manual
  • Experienced Instructor

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Online Instructor-led (1 days)

Classroom (1 days)

Online Self-paced (8 hours)

Essentials of Professional VLSI Digital Design​ Course Outline

  • Key RTL Coding Considerations and Environment/Tool Familiarisation
  • Clock-gating and Synchronisation, SystemVerilog Labs
  • Resets, Bus Interfaces and Side-band Signals, SystemVerilog Labs
  • Physical Design Flows and Semiconductor Manufacturing process - overview, Synthesis Labs and Mini-Project1 start
  • Essentials of Clocking, SystemVerilog Labs
  • Power-Performance-Area (PPA) Trade-Offs, SystemVerilog Labs and Perl quick-start
  • Design For Test and Manufacturability, SystemVerilog Labs and Perl quick start
  • Finite state machines and power management techniques, SystemVerilog labs
  • IP/SOC Design Flows and Gate-Netlist generation Flows - overview, synthesis labs
  • AMBA APB and AXI4-Lite Bus Interfaces, Mini-Project1 follow-on and Mini-Project2 start
  • Pointers for further learning and online resources, review of the Mini-Projects

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Prerequisites

  • Basic knowledge of the fundamentals of digital design. 

Audience

The course is designed for:

  • Electronics Engineers who want to understand the essentials of Professional VLSI Digital Design Training
  • Professionals who want to develop their career in this field
  • Delegates who wish to gain an understanding of RTL coding and simulation using EDA tools

Essentials of Professional VLSI Digital Design​ Course Overview

VLSI stands for very-large-scale-integration, and it is a process to make an integrated circuit (IC) by merging thousands of transistors into a single chip. Microprocessors in workstation or PC, chips in graphics card, digital cameras, mobile phones and laptop’s chips and all other use VLSI circuits.

In this 1-day Essentials of Professional VLSI Digital Design training course, delegates will gain a thorough understanding of several aspects related to power management, clock-gating, clock requirements, synchronisation and RTI coding considerations. Starting from key RTL coding considerations and environment/tool familiarisation other advanced topics will be covered such as clock-gating and synchronisation, SystemVerilog labs, resets, bus interfaces and side-band signals. In addition to these, delegates will also learn about SystemVerilog labs, physical design flows and semiconductor manufacturing process - overview, synthesis labs and Mini-Project1 start, essentials of clocking, SystemVerilog labs, Power-Performance-Area (PPA) Trade-Offs, SystemVerilog labs and Perl quick-start, design for test and manufacturability, SystemVerilog labs and Perl quick-start, and more.

After attending this course, delegates will be able to create simple test benches for simulating/debugging IP designs and systematically plan and implement the RTL.

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  • Delegate pack consisting of course notes and exercises
  • Manual
  • Experienced Instructor

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Online Instructor-led (1 days)

Classroom (1 days)

Online Self-paced (8 hours)

Video Editing Training​ Course Outline

Module 1: Introduction to Video Editing

  • What is Video Editing?
  • Goal of Editing
  • Importance of Video Editing
  • Stages of Making a Video

Module 2: Getting Organised

  • Creating a New Project
  • Bins
  • Inputting Media
  • Saving a Project

Module 3: Ingest

  • Getting Started with the Videos
  • How to Ingest Video Clips?
  • Ingesting from Camera Cards
  • Media Management

Module 4: Drag and Drop Editing

  • Deciding Which Part of a Clip to Use?
  • Performing the First Edit
  • Overwriting a Clip onto the Timeline
  • Replacing a Shot in the Timeline

Module 5: Refining the Sequence

  • Moving Segments in the Timeline
  • Deleting Segments from the Timeline Using Extract/Splice-in
  • Automatic Selection of Segment Modes
  • Locating Audio Cues
  • Adjusting Audio in the Sequence

Module 6: Transition Effects

  • Creating Visual Transition Effect
  • Accessing Effects from the Effects Palette
  • Modifying Effects in the Effect Editor
  • Working with Tracks

Module 7: Assembling and Trimming Dialogue Scene

  • Scripted Drama
  • Understanding Trim
  • Using Overwrite Trim to Clean up Audio
  • Using Ripple Trim to Adjust Pacing
  • Creating Split Edits
  • Maintaining Sync

Module 8: Segment Effects and Other Important Features

  • Adding Segment Effects
  • Stabilising Shaky Footage
  • Using Colour Correction to Improve the Footage
  • Hiding Jump Cuts with FluidMorph
  • Resizing a Shot
  • Using Standard Keyframes
  • Combining Multiple Effects
  • Freeze Frames and Motion Effects
  • Exporting the Video

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Prerequisites

To attend this Video Editing Training course, learners should have basic computer literacy and operating system understanding.

Audience

This Video Editing Training course is ideal for anyone who wants to gain in-depth knowledge to edit videos and films efficiently.

Video Editing Training Course Overview

Video editing is the process of post-production editing of segments of motion video production footage using special effects and background score. A decent video editing program not only saves you time but can also be incredibly cost-effective, which offers software options for any demand and budget. This training course will magnify the delegates' expertise and editing capabilities for using the Avid media composer platform and enable you to produce more videos effectively. Holding skills and abilities to edit videos for specific purposes will lead the learners to attain many highly skilled and earning opportunities as freelancers and video content creators.

In this 1-day Video Editing Training, delegates will gain expertise about exploring the fundamentals of successful video editing, how to approach shooting the experiences, and several assembling and trimming methods. Delegates will gain insight into implementing segment effects to improve the colour correction to upgrade the quality of the footage. Our highly expert trainer with abundant knowledge will teach the delegates the film editing capabilities that can be used for personal projects and allow them to share higher quality video creations.

It also accommodates the delegates with interesting topics, such as:

  • How to ingest video clips?
  • Ingesting from camera cards
  • Locating audio cues
  • Adjusting audio in the sequence
  • Scripted drama

At the end of this training, delegates will learn about the importance of Video Editing and all the additional features of Avid to edit a video to upgrade the pixels of the video footage. They will also be able to delete segments from the timeline, add effects, and export final video productions.

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  • Delegate pack consisting of course notes and exercises
  • Courseware
  • Experienced Instructor

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Online Instructor-led (1 days)

Classroom (1 days)

Online Self-paced (8 hours)

Blender Creator Training​ Course Outline

Module 1: Introduction to Blender

  • What is Blender?
  • History of Blender Creator
  • Features of Blender
  • Blender Installation    

Module 2: User Interface

  • Window System
  • Keymap
  • Interface Controls
  • Tools and Operators

Module 3: Editors

  • 3D Viewport
  • Image and UV Editor
  • Video Sequencer
  • Graph Editor
  • Drivers Editor
  • Non-Linear Animation
  • File and Asset Browser

Module 4: Modelling

  • Meshes
  • Curves
  • Surfaces
  • Metaball
  • Text
  • Volume
  • Empties
  • Modifier
  • Geometry Nodes

Module 5: Animation and Rigging

  • Keyframes
  • Armatures
  • Lattice
  • Constraints
  • Actions
  • Drivers
  • Markers
  • Shape Keys
  • Motion Paths

Module 6: Motion Tracking and Masking

  • Introduction to Motion Tracking
  • Masking

Module 7: Video Editing

  • Introduction
  • Sequencer
  • Preview

Module 8: Assets, File, and Data Systems

  • Blender File
  • Data-Blocks
  • Libraries
    • Linked
    • Asset
  • Media Formats

Importing and Exporting Files

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Prerequisites 

There are no formal prerequisites for attending this Blender Creator Training course.

Audience

This Blender Creator Training course is ideal for anyone who wants to enhance their skills and knowledge in 3D animations and using Blender.

Blender Creator Training​ Course Overview

Blender Creator is open-source software that visualises still 3D images and effects and edits videos. It applies to individuals and small studios in that it helps in supporting various operating systems like Windows, Linux, macOS, etc. It has the feature of relatively small memory and drives requirements compared to other 3D creation suites. Many people and workshops use blenders all over the world for broadcasting and in movies. This training course will help individuals to gain expertise in Blender Creator and use it for almost all kinds of media production. Holding the skills and knowledge of using Blender will help individuals to get higher job designations as an animator and upgraded earnings.  

In this 1-day Blender Creator Training course, delegates will get a thorough understanding of 3D effects in games and videos. During this training, delegates will learn about the working of motion, tracking, and masking. They will also learn about various techniques of editing, and modelling like text and meshes, etc. Our highly expert trainer with years of teaching experience will conduct this course and help delegates to gain hands-on practice with various aspects of Blender.

It also accommodates delegates with the other interesting topics, such as: 

  • Linked and asset libraries
  • Sequencer in video editing
  • Mesh, curves, and metaball
  • Blender file and data-blocks
  • Importing and exporting files

At the end of this training course, delegates will be able to create 3D models with simple colours and modelling geometry. They will also be able to animate pictures and videos and UV map the models.

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  • Delegate pack consisting of course notes and exercises
  • Manual
  • Experienced Instructor

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Online Instructor-led (1 days)

Classroom (1 days)

Online Self-paced (8 hours)

Blender 3D Modeling for Unity Training​ Course Outline

Module 1: Melding Unity and Blender

  • What is Unity?
  • What is Blender?

Module 2: Gathering Resources

  • Creating Unity Project
  • Defining Mini-Game Level
  • Using
    • Asset Store
    • Package Manager

Module 3: Entering the Blender Zone for the First Time

  • Introducing Blender
  • Entering the Edit Mode
  • Altering the Turret

Module 4: Returning to Unity

  • Preparing the Turret
  • Scripting the Turret

Module 5: Making Modular Scenery

  • Understanding Modular Level Design
  • Blocking Out Level
  • Creating Floors
  • Creating a Wall
  • Texture Mapping, UV Mapping, Unwrapping, and Materials

Module 6: Adding Fun with Animation

  • Understanding Basic Animation Concepts
  • Animating in Blender
  • Blastdoors
    • Creating Animated
    • Texturing
  • Exporting Goodies

Module 7: Materials, Grids, and Snapping

  • Collecting Great Stuff in Utility
  • Materials for Walls, Doors, and Floors
  • Snapping and the Scene Grid

Module 8: Laying Out the Level

  • Laying Out the Level Overview
  • Adding a Skybox
  • Adding Audio Effects

Module 9: Deploying ProBuilder

  • Introduction to ProBuilder
  • Installing ProBuilder
  • Exploring the ProBuilder Toolbar

Module 10: Animating with Timeline

  • Introducing Timeline
  • Getting Assets Ready to Animate
  • Animating Bridge with Timeline

Module 11: Character Modelling

  • Blender Command Review
  • Prepping for the Marine
  • Modelling the Marine
  • Boot

Module 12: Character Rigging

  • UV Wrapping and Texturing the Marine
  • Marine
    • Rigging
    • Exporting
  • Mixamo with Marine

Module 13: Animation and Movement In-Game

  • Marine Ready for Duty
  • Adding Lights to the Level
  • Marine Movement and Camera Control
  • Animating the Scenery

Module 14: Adding Spit and Polish

  • Preparing Shooting
  • Making the Turret Go Boom
  • Creating the Main Menu
  • Adding Post Processing
  • Creating the Final Room

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Prerequisites

There are no formal prerequisites to attend this Blender 3D Modelling for Unity Training course.

Audience

This Blender 3D Modelling for Unity Training course is ideal for anyone who wants to enhance their skills in 3D animations and who wants to be a professional freelance.

Blender 3D Modeling for Unity Training​ Course Overview

Unity is a powerful tool which provides a great structure to build games that are, extensively used worldwide. Blender 3D is software which is free, open-source, and append graphics in games. The primary purpose of 3D Blender is to include 3D visual effects and animations. Blender could be used for 3D and 2D animation, architectural design, VFX, motion capture, and realistic scene creation. This training course assists learners to create and design 3D games more effectively. Holding knowledge and skills in Blender 3D Modelling for Unity will help individuals to attain many excellent job roles and designations in prominent organisations. 

The Knowledge Academy’s 2-day Blender 3D Modelling for Unity Training course is designed to gain in-depth knowledge about the melding of Unity and Blender. During this training course, delegates will learn to develop the ability to assemble assets including, camera control and marine movement. This training course will also provide delegates with the insights required to understand the importance of modular level design. Our highly expert trainer with years of teaching experience will conduct this course and help delegates to get hands-on experience with Blender software.

Course Objectives:

  • To understand the fundamental concept of animation
  • To attain a deep knowledge of creating Unity project
  • To learn how to enter the Blender zone for the first time
  • To explore the ProBuilder toolbar and its deployment
  • To become accustomed to modular scenery making

At the end of this training course, delegates will be able to rig the character using UV wrapping and texturing. They will also be able to layout the levels by adding skybox and sound effects. 

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  • Delegate pack consisting of course notes and exercises
  • Manual
  • Experienced Instructor

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Online Instructor-led (1 days)

Classroom (1 days)

Online Self-paced (8 hours)

Motion Graphics Masterclass Course Outline

Module 1: Introduction

  • What is Motion Graphics?
  • Motion Graphics Vs Animation
  • Motion Graphics Vs Visual Effects
  • Tools of Motion Graphics

Module 2: Image

  • Pixel
  • Design Elements
  • Tone
  • Colour
  • Rasters and Vectors
  • Text and Type
  • Design Principles

Module 3: Space

  • Aspect Ratio
  • Describing Objects in Space
  • 2D Motion
  • 2.5 Dimensions
  • 3D CGI
  • Stereoscopic 3D
  • Immersive and Augmented Environments

Module 4: Time

  • Frames
  • Frame-Rate
  • Frame-By-Frame Animation
  • Tweening
  • Stop-Motion
  • Time Slice
  • Motion in Time and Space

Module 5: Putting the Pieces Together

  • Compositing
  • Transparency
  • Mattes
  • Keying
  • Blending Modes
  • Colour Adjustment
  • Sound

Module 6: Recording and Recreating Motion

  • Rotoscoping
  • Motion Tracking
  • Match Moving
  • Motion or Performance Capture

Module 7: Planning

  • Message and Audience
  • Sketchbooks
  • Collecting Inspiration
  • Design Process
  • Production Pipeline

Module 8: Production

  • Shooting Video
  • Media Management
  • Prototyping
  • Working with Others

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Prerequisites 

There are no formal prerequisites for attending this Motion Graphics Masterclass. 

Audience 

This course is designed for those who are interested in animation and want to learn about techniques that add intensity to the stories by adding music and after effects. 

Motion Graphics Masterclass Course Overview

Motion Graphics is the integration of graphic design, animation, and digital footage with audio to create a digital film. It allows individuals to communicate the concepts to viewers in an efficient manner. The advancement of computer graphics led to the development and widespread application of motion graphics. It is often used to make advertisements, movie titles, exchange information, and other things. Studying this course provides learners with modern techniques to generate an illusion of motion that helps them communicate with viewers and also adds intensity to the stories using music and effective copy. Individuals with the required abilities and expertise in animation will be paid more than typical designers in corporations.

The Knowledge Academy’s 1-day Motion Graphics Masterclass is designed to provide delegates with a deep understanding of animation and how to create the illusion of motion. During this training, delegates will learn about the three-dimensional space to manipulate object properties and achieve certain results. They will also learn how to create dynamic and harmonious motion graphics by arranging and changing visual elements. Our highly professional trainer with years of teaching experience will conduct this course and equip delegates with the core concept of motion graphics.

Course Objectives

  • To provide a broad understanding of the field of motion graphics
  • To learn about the degree of the field to which objects are placed
  • To familiarise with the conversion of compressed video into a format usable
  • To understand how to store and deliver video sequences
  • To conform the image to a file format that could be interpreted
  • To place elements in a sequence of frames for developing illusions

At the end of this training, delegates will be able to create motion graphics by adding audio and giving animation to the text. They will also be able to attract an audience to a particular product with the help of animated advertisements and titles of the products. 

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  • Delegate pack consisting of course notes and exercises
  • Courseware
  • Experienced Instructor

Show moredown

Online Instructor-led (1 days)

Classroom (1 days)

Online Self-paced (8 hours)

Digital Painting Masterclass Course Outline

Module 1: Introduction to Digital Painting

  • What is Digital Painting?
  • Importance of Digital Painting
  • What are the 3 forms of digital art?
  • How to Digitally Paint in 5 Steps?
  • How to Paint Clouds Digital?
  • Effects Using Third-Party Software as Photoshop Plug-ins

Module 2: Basic Tools for Painting in Photoshop

  • Brushes
  • Making Your Own Brush
    • You Can Make a Brush
    • You Can Make a Brush from Anything
  • Texture Libraries
  • Brush Palette
  • Patterns
  • Making Your Own Patterns
  • How to Apply a Pattern Texture?

Module 3: Charcoal Drawings in Photoshop

  • Brief History of Charcoal
  • Charcoal Techniques
  • Bridal Portrait with Tiny Charcoal Marks
  • Landscape Rendering with Smudgy Charcoal Look
  • Conte and Charcoal Rendering

Module 4: Pastel Drawing in Photoshop

  • Brief History of Pastels
  • Pastel Techniques
  • Making a Pastel Brush
  • Printing Considerations

Module 5: Painting with Watercolors in Photoshop

  • Brief History of Watercolor
  • Watercolor Technique
  • Watercolour Brushes
  • Pattern Stamp Watercolor Technique
  • Art History Brush Watercolor Technique
  • Simple Two-Layer Watercolor Painting

Module 6: Painting with Oil Paints in Photoshop

  • Brief History of Oil Painting
  • Impasto Technique
  • Bevel and Emboss Layer Style Oil Painting
  • Portrait Painting Using Bevel and Emboss
  • Printing Considerations

Module 7: Illustration Techniques in Photoshop

  • Stylise – Find Edges Illustration Technique
  • Faux HDR Illustration
  • Pen-and-Ink with Aquatint Illustration
  • Dreamy Soft Focus Effect 
  • CutOut Illustration

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Prerequisites

In this Digital Painting Masterclass, there are no formal prerequisites.

Audience

This training course is ideal for anyone who wants to gain in-depth knowledge about the different ways to paint digitally. 

Digital Painting Masterclass Course Overview

Traditional painting methods such as watercolour, oils, impasto, and others are applied using digital instruments such as a computer, a graphics tablet and pen, and software in digital painting. Digital art is already stored on a digital device, and it is much easier for artists to share their best work. Individuals can correct their mistakes with digital art, which is a nice feature. Delegates will learn to draw graphics created entirely on a computer or hand-drawn pictures scanned into a computer and polished with various editing painting tools such as Adobe Illustrator software. Holding skills and knowledge to paint graphics digitally can lead the delegates to attain numerous skilled designations such as Digital Artists, Game Level Designers, Multimedia Designers, and many highly paid job titles.

In this 1-day Digital Painting Masterclass, delegates will gain in-depth knowledge to create art that needs a basic understanding of digital painting and drawing and a thorough comprehension of drawing foundations. Delegates will grasp knowledge about its other significant benefit: the possibility for creativity to be sparked by having a large number of tools available right once. Our highly expert trainer with many years of experience will teach the delegates to cover everything from the foundations to the most popular painting styles.

It also accommodates the delegates with interesting concepts, such as:

  • Bridal portrait with tiny charcoal marks
  • Landscape rendering with a smudgy charcoal look
  • Making a pastel brush
  • Printing considerations
  • Texture libraries

At the end of this training course, delegates will be able to apply a pattern texture in the painting digitally. They will also be able to implement effects using third-party software such as Photoshop plug-ins to make the images and graphics more elegant to the audience.

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  • Delegate pack consisting of course notes and exercises
  • Experienced Instructor

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Online Instructor-led (1 days)

Classroom (1 days)

Online Self-paced (8 hours)

Dimensional Modelling Foundations Training Course Outline

Module 1: Data Modelling Techniques

  • E/R Modelling
  • Dimensional Modelling

Module 2: Data Modelling Life Cycle

  • Modelling Components
  • Data Warehousing
  • Conceptual Design
  • Logical Data Modelling
  • Physical Data Modelling

Module 3: Identify Business Process Requirements

  • Create and Study Enterprise Business Process List
  • Identify Business Process
  • Identify High Level Entities and Measures for Conformance
  • Identify Data Sources
  • Select Requirements Gathering Approach
  • Requirements Gathering
  • Requirements Analysis

Module 4: Identify the Grain

  • Fact Table Granularity
  • Multiple and Separate Gains
  • Fact Table Types
  • Check Grain Atomicity
  • High Level Dimensions and Facts from Grain
  • Final Output of the Identify the Grain Phase

Module 5: Identify the Dimensions

  • Dimensions
  • Degenerate Dimensions
  • Conformed Dimensions
  • Dimensional Attributes and Hierarchies
  • Date and Time Granularity
  • Slowly Changing Dimensions
  • Fast Changing Dimensions
  • Cases for Snowflaking
  • Other Dimensional Challenges

Module 6: Identify the Facts

  • Facts
  • Conformed Facts
  • Fact Types
  • Year-to-Date Facts
  • Event Fact Tables
  • Composite Key Design
  • Fact Table Sizing and Growth

Module 7: Verify the Model

  • User Verification Against Business Requirements

Module 8: Physical Design Considerations

  • Aggregations
  • Aggregate Navigation
  • Indexing
  • Partitioning

Module 9: Meta Data Management

  • Identifying the Meta Data

 

 

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Prerequisites

There are no formal prerequisites to attend this Dimensional Modelling Foundations Training course.

Audience

This Dimensional Modelling Foundations Training is ideal for anyone who wants to gain knowledge of dimensional modelling. However, this will be more beneficial for:

  • Data Warehouse Architects
  • Data Modellers
  • Database Administrators
  • Business Analysts
  • ETL Application Developers and Designers
  • BI Developers and Designers

Dimensional Modelling Foundations Training Course Overview

Dimensional Modelling is a strategy used for efficiently storing data in a data warehouse by combining dimensions and facts. It optimises the database to allow faster data retrieval. Dimensional Models have a certain structure and help organisations to organise data to make performance-enhancing reports. It helps individuals to understand and write queries for making database architecture. Studying Dimensional Modelling Foundations Training course is helpful for learners to gain knowledge of dimensional modelling effectively. This training will help expand skills and prepare learners to build their careers in this vast field.

In this 1-day Dimensional Modelling Foundations Training course, delegates will learn about dimensional modelling of data structures. During this training, they will learn how to create and study enterprise business process lists. They will also learn about the fact table types, identify business processes, conformed dimensions, aggregate navigation, event fact tables, check grain atomicity, and many more. Our highly expert trainer with abundant knowledge will teach the delegates about dimensional modelling concepts and how to use them on their data sets.

It also accommodates the delegates with other related topics, such as:    

  • Partitioning
  • E/R modelling
  • Conceptual design
  • Multiple and separate gains
  • Slowly changing dimensions

After attending this Dimensional Modelling Foundations Training course, delegates will be able to identify high-level entities and measures for conformance effectively. They will also be able to identify the metadata to read, analyse, and summarise data for further analysis.

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  • Delegate pack consisting of course notes and exercises
  • Experienced Instructor

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Online Instructor-led (1 days)

Classroom (1 days)

Online Self-paced (8 hours)

Drawing Masterclass Course Outline

Module 1: Fundamentals of Drawing

  • Perspective
  • Proportion
  • Linework
  • Light and Shadow – Rendering, Values and Rendering Texture
  • Composition (Focus and Space)
  • Knowledge of Subject Matter
  • Shape Language
  • Colour and Edge
  • Form and Rhythm
  • Techniques and Simplification
  • Narrative and Emotional Direction

Module 2: Drawing Materials

  • Quality Drawing Pencils
  • Sketchbook
  • Quality Drawing Surfaces
  • Charcoal
  • Variety of Erasers
  • Good Pencil Sharpener
  • Pens/Ink
  • Blending Stumps/Tortillions
  • Quality Coloured Pencils
  • Artwork Storage/Portfolio

Module 3: Steps to Improve Drawing Skills

  • Focusing on Fundamentals
  • Using Drawing Exercises
  • Building Discipline

Module 4: Compose

  • Draw a Form
  • Draw Graphic Space
  • Draw Spatial
  • Relationships
  • Principles of Composition
  • Drawing Prompts

Module 5: Advanced Drawing

  • Concept
  • Art in History Concepts
  • Formulating Processes
  • Patterns
  • Abstract Thinking
  • Object Drawing
  • New Avenues
  • Creative Thinking, Problem Solving, and Paradigms
  • Thesis Focused

Module 6: Drawing Styles

  • Portrait
  • Landscape
  • Metallic Objects
  • Still-life
  • Figure
  • Architecture
  • Animal
  • Dreams
  • Memory
  • Imagination and Multi Reference

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Prerequisites 

There are no formal prerequisites to attend this Drawing Masterclass training course.  

Audience

This training course is ideal for anyone who wants to learn how to draw amazing drawings and improve their drawing.

Drawing Masterclass Course Overview

Drawing is a graphic art that emphasises form or shapes above mass and colour, as opposed to painting, which emphasises mass and colour. It describes the linear expression of visual things, concepts, emotions, and fantasies, including symbols and even abstract forms, referred to as "drawing" in fine art. Drawing helps individuals understand shading, value, and shape and translate those concepts into other art forms. This Drawing Masterclass training will allow individuals to recognise edges, understand the proportion, perspective of drawing, different colour schemes, and efficiently put the thought together. Pursuing this training course will help individuals excel in highly reputed jobs and upgraded salaries.

In this 1-day Drawing Masterclass training course, delegates will cover basic to advanced concepts on building and producing beautiful and amazing drawings. During this training, delegates will learn various concepts such as fundamentals of drawing, drawing materials, principles of composition, quality drawing surfaces, drawing spatial, steps to improve drawing skills, quality drawing pencils, etc. Our highly professional trainer with years of experience in such courses will conduct this training.

Delegates will cover various topics such as:

  • Formal elements of drawing
  • Advanced drawing concepts
  • Formulating processes
  • Drawing styles

At the end of this training, delegates will be able to draw anything like objects, people, animals, and scenes using effective knowledge. They will also be able to be experts in producing beautiful and amazing drawings and work in the animation field. This training will also enable them to make wonderful drawings, including professional landscape drawings, accurate portrait drawings, artistic still life drawings, and much more.

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  • Delegate pack consisting of course notes and exercises
  • Experienced Instructor

Show moredown

Online Instructor-led (1 days)

Classroom (1 days)

Online Self-paced (8 hours)

2D Animation Training Course Outline

Module 1: Introduction to 2D Animation

  • What is 2D Animation?
  • Types of 2D Animation
  • Key Principles of Animation
  • Overview of the Animation Process

Module 2: Character Design

  • Importance of Character Design in Animation
  • Anatomy and Proportion
  • Developing a Character's Personality and Backstory
  • Creating a Model Sheet
  • Tips and Tricks for Designing Appealing Characters   

Module 3: Storyboarding

  • What is Storyboarding?
  • Why is Storyboarding Important?
  • Elements of Good Storyboard
  • Techniques for Creating Effective Storyboards
  • Tips for Working Efficiently in Storyboard Phase

Module 4:Animation Techniques

  • Keyframe Animation Vs Twining
  • Frame-By-Frame Animation
  • Cut-Out Animation
  • Working with Key Poses
  • Tips for Smooth and Natural-Looking Animation

Module 5: Sound Design

  • Role of Sound in Animation
  • Types of Sound Effects
  • Music to Enhance the Emotional Impact of Scenes
  • Recording and Editing Sound Effects
  • Tips for Creating a Cohesive and Immersive Audio Experience

Module 6: Post-Production

  • Cleaning Up and Optimising Animation Files
  • Adding Special Effects
  • Compositing
  • Colour Grading
  • Exporting Animation Files for Distribution 

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Prerequisites

There are no formal prerequisites for attending this 2D Animation Training course.

Audience

This training course is designed for everyone who wants to create their own animated content.

 

2D Animation Training Course Overview

2D Animation includes creating characters, scenes, and backgrounds in two-dimensional space using traditional animation methods and computer applications to bring characters and storylines to life. This training helps individuals learn how to draw or create interesting characters and backdrops for their animations. This training helps learners learn different elements of character design and how to use them to convey emotions and tell a story. Individuals with excellent 2D animating skills will get tremendous job opportunities and claim desired earnings in high-demand positions at globally recognised organisations.

The Knowledge Academy’s 1-day 2D Animation Training course provides delegates with in-depth knowledge about key principles of animation and how to apply them in 2D Animation. During this training, they will learn how to create appealing characters using various tips and tricks. They will also learn about how to use animation techniques such as keyframe, twining, frame-by-frame, and cut-out animation. This course will be led by our highly skilled and knowledgeable trainer, who has years of experience in teaching and will help delegates get a complete understanding of this course.

Course Objectives

  • To attain in-depth knowledge about various key principles of 2D Animation
  • To develop illustrative skills for creating appealing characters in animation
  • To learn the principles of camera movement in creating 2D Animations
  • To know about various animation techniques for a smooth and natural look
  • To create visual effects and special effects to enhance the quality of 2D Animation
  • To use the latest techniques in 2D Animation by networking with other animators

After attending this training, delegates will be able to apply techniques to create animations that are dynamic and visually appealing. They will also be able to use various 2D Animation tools and special effects for smooth and natural-looking animation.

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  • Delegate pack consisting of course notes and exercises
  • Experienced Instructor

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Online Instructor-led (1 days)

Classroom (1 days)

Online Self-paced (8 hours)

3D Printing Training Course Outline

Module 1: Introduction to 3D Printing

  • Overview of the 3D Printing Technology
  • Different Types of 3D Printers and their Functionalities

Module 2: 3D Modelling and Design

  • Understanding the Principles of 3D Modelling and Design
  • CAD Software for 3D Printing

Module 3: 3D Printing Materials

  • Different 3D Printing Materials and their Properties
  • Selection Process for Optimal Results

Module 4: Preparing for 3D Printing

  • Software Tools and Platforms for 3D Printing
  • Slicing Software for 3D Printing

Module 5: 3D Printing Process

  • Printing Process from Start to Finish
  • Handling Common Errors During the Printing Process

Module 6: Post-Printing Processes

  • Cleaning and Finishing Techniques for 3D Printed Objects
  • Post-Processing Tools and Materials

Module 7: Troubleshooting and Maintenance

  • Identifying and Resolving Common Issues in 3D Printing
  • Maintenance Tips for Keeping 3D Printer in Good Working Condition

Module 8: Advanced 3D Printing Techniques

  • Understanding Advanced 3D Printing Methods and Technologies
  • Multi-Material and Multi-Colour Printing

Module 9: 3D Printing Applications

  • Overview of the Diverse Applications of 3D Printing
  • 3D Printing for Different Industries

Module 10: 3D Printing Future Trends

  • Current and Future Trends in 3D Printing Technology
  • Identifying Opportunities and Challenges for Businesses and Individuals

 

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Prerequisites

There are no formal prerequisites to attend this 3D Printing Training course.

Audience

This 3D Printing Training course can be attended by anyone who wishes to learn about 3D Printing.

3D Printing Training Course Overview

3D printing employs computer-aided design to build three-dimensional items through layering. Our 3D Printing training is designed to teach individuals the skills and information needed to use 3D printing technology. This training will assist organisations to integrate 3D printing into their operations and remain competitive in today's quickly changing economy. The training enables individuals to use the most recent techniques and technologies in the 3D printing business, which leads to increased production, quality, and cost-effectiveness. Pursuing this training will help individuals to gain lucrative skills and knowledge to get highly-paid job posts in reputed enterprises.

In this 1-day 3D Printing Training course, delegates will learn about 3D Printing technologies, industrial materials and methods used for 3D printing, its types and applications etc. This training course is designed by our experts to enhance delegates’ use of software for creating and printing 3D models design, tools and techniques describing the 3D printing process. Our expert and highly skilled trainer will conduct this training who has years of experience in teaching 3D Printing.

Course Objectives:

  • To use 3D printing technology efficiently in the workplace
  • To create and design 3D models using specialised software
  • To gain knowledge of 3D printing materials, processes, and equipment
  • To explore the latest trends and advancements in 3D printing technology
  • To create innovative and customised solutions using 3D printing technology
  • To develop critical thinking and problem-solving skills

After attending this 3D Printing Training course, delegates will be able to use a unique step-by-step 3D printing approach to prepare 3D models for 3D printers. Additionally, they will be able to develop creative and tailored solutions to the demands of their organisation and clients.

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  • Delegate pack consisting of course notes and exercises
  • Experienced Instructor

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Online Instructor-led (1 days)

Classroom (1 days)

Online Self-paced (8 hours)

Architectural Design and Animation in Blender Training Course Outline

Module 1: Blender 3D

  • Interface
  • Windows and Menus
    • Multiple Windows
    • Merge Windows
    • Header
    • Active Window
  • Keyboard Shortcuts
  • 3D Visualisation
  • Selecting Objects
    • Selecting by Name
    • Renaming Objects
  • 3D Cursor
    • Cursor Snap
  • Modes
  • Creating Objects
    • Duplicating Objects
  • Transforming Objects
  • Cameras
  • Render Basics
    • Render Preview

Module 2: Modelling

  • Types of Objects
  • Mesh Primitives
  • Mesh Editing
  • Extrude
  • Modifiers
  • Groups
  • Proportional Editing

Module 3: Modelling for Architecture

  • Architecture Modelling
  • Planning is the Key to Success
  • Precision Modelling
  • Layers
  • Modelling in Practice
  • Starting from a CAD Drawing

Module 4: Animation for Architectural Visualisation

  • Animation
    • Planning the Animation
  • Animation and Frames
  • Keyframes
    • Creating Keyframes
    • Timeline
    • Managing Keyframes
  • IPO Curves
    • Editing the Curves
  • Using Curves
  • Animating a Camera
    • Adding a Target
  • Rendering Animation
  • Video Sequence Editor
    • Editing Video Files
    • Preview the Video
    • Effects
    • Meta Strip
    • Exporting the Video from the Sequencer
  • Interactive Animation
  • Walkthrough
 

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Prerequisites

There are no formal prerequisites to attend this Architectural Design and Animation in Blender Training course.

Audience

This Architectural Design and Animation in Blender Training course is ideal for anyone who wants to gain knowledge of Blender. However, this will be more beneficial for Interior Designers and 3D visualisation students.

Architectural Design and Animation in Blender Training Course Overview

Blender is an open-source 3D creation software. It supports the whole 3D pipeline, including animation, modelling, simulation, video editing, rigging, rendering, compositing, motion tracking, and game production. Individuals and small studios will enjoy profit from Blender's unified pipeline and responsive development method. Studying Architectural Design and Animation in Blender Training course is beneficial for learners to gain essential knowledge of Blender suit. It helps organisations to fulfil their graphics requirements for making animated films. Having Blender software skills will be beneficial for individuals to undertake several international job opportunities.

In this 1-day Architectural Design and Animation in Blender Training course, delegates will enlighten their expertise by learning Blender. During this training, they will learn about animation for architectural visualisation. They will also be able to keyboard shortcuts, duplicate objects, render preview, proportional editing, add a target, manage keyframes, and many more. Our highly expert trainer with many years of experience in teaching such courses will teach the delegates about Blender.

They will also cover various concepts such as: 

  • Merge windows
  • Renaming objects
  • Transforming objects
  • Proportional editing
  • Animation and frames
  • Video sequence editor

After attending this Architectural Design and Animation in Blender Training course, delegates will be able to effectively export the video from the sequencer. They will also be able to create, duplicate, and transform objects.

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  • Delegate pack consisting of course notes and exercises
  • Experienced Instructor

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Not sure which course to choose?

Speak to a training expert for advice if you are unsure of what course is right for you. Give us a call on +61 272026926 or Enquire.

Animation and Design Training FAQs

FAQ's

The Knowledge Academy offers Animation and Design Training in a range of locations across the UK and around the world, making it easy to find a training venue near you.
As these courses are introductory, there are no prerequisites for enrolling.
Each Animation and Design Training course is 1 day.
No, Animation and Design Training courses do not include exams.
The Knowledge Academy is the Leading global training provider for Animation and Design Training.
The price for Animation and Design Training certification in Australia starts from AUD.

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Resources are included for a comprehensive learning experience.

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